In Anthony F. Beavers (ed.), Macmillan Interdisciplinary Handbooks: Philosophy: Technology. Macmillan Reference USA. pp. 191-216 (2017)

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Robert Seddon
Durham University (PhD)
Abstract This article has no associated abstract. (fix it)
Keywords video games  computer games  virtual reality  virtual  virtual worlds  ethics  aesthetics  phenomenology
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References found in this work BETA

The Extended Mind.Andy Clark & David J. Chalmers - 1998 - Analysis 58 (1):7-19.
Are Video Games Art?Aaron Smuts - 2005 - Contemporary Aesthetics 3.
Videogames and Aesthetics.Grant Tavinor - 2010 - Philosophy Compass 5 (8):624-634.

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