The Rapid Recovery of Three-Dimensional Structure from Line Drawings

Dissertation, University of British Columbia (1992)
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A computational theory is developed that explains how line drawings of polyhedral objects can be interpreted rapidly and in parallel at early levels of human vision. The key idea is that a time-limited process can correctly recover much of the three-dimensional structure of these objects when split into concurrent streams, each concerned with a single aspect of scene structure.



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Ronald A. Rensink
University of British Columbia

Citations of this work

The dynamic representation of scenes.Ronald A. Rensink - 2000 - Visual Cognition 7 (1/2/3):17-42.
The world, the brain, and the speed of sight.Ronald A. Rensink - 1996 - In David Knill & Whitman Richards (eds.), Perception as Bayesian Inference. Cambridge University Press. pp. 495-498.

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