Evolving to Generalize: Trading Precision for Speed

British Journal for the Philosophy of Science 68 (2) (2017)
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Abstract

Biologists and philosophers of biology have argued that learning rules that do not lead organisms to play evolutionarily stable strategies (ESSes) in games will not be stable and thus not evolutionarily successful. This claim, however, stands at odds with the fact that learning generalization---a behavior that cannot lead to ESSes when modeled in games---is observed throughout the animal kingdom. In this paper, I use learning generalization to illustrate how previous analyses of the evolution of learning have gone wrong. It has been widely argued that the function of learning generalization is to allow for swift learning about novel stimuli. I show that in evolutionary game theoretic models learning generalization, despite leading to suboptimal behavior, can indeed speed learning. I further observe that previous analyses of the evolution of learning ignored the short term success of learning rules. If one drops this assumption, I argue, it can be shown that learning generalization will be expected to evolve in these models. I also use this analysis to show how ESS methodology can be misleading, and to reject previous justifications about ESS play derived from analyses of learning.

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Citations of this work

Games and Kinds.Cailin O’Connor - 2019 - British Journal for the Philosophy of Science 70 (3):719-745.
Games and Kinds.Cailin O’Connor - 2016 - British Journal for the Philosophy of Science:axx027.

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References found in this work

Conditioned emotional reactions.John B. Watson & Rosalie Rayner - 1920 - Journal of Experimental Psychology 3 (1):1.
Heuristic decision making.Gerd Gigerenzer & Wolfgang Gaissmaier - 2011 - Annual Review of Psychology 62:451-482.
Evolving Perceptual Categories.Cailin O’Connor - 2014 - Philosophy of Science 81 (5):110-121.
The Evolution of Vagueness.Cailin O’Connor - 2014 - Erkenntnis 79 (Suppl 4):707-727.

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