Games: Agency as Art

New York: Oxford University Press (2020)
  Copy   BIBTEX

Abstract

Games occupy a unique and valuable place in our lives. Game designers do not simply create worlds; they design temporary selves. Game designers set what our motivations are in the game and what our abilities will be. Thus: games are the art form of agency. By working in the artistic medium of agency, games can offer a distinctive aesthetic value. They support aesthetic experiences of deciding and doing. And the fact that we play games shows something remarkable about us. Our agency is more fluid than we might have thought. In playing a game, we take on temporary ends; we submerge ourselves temporarily in an alternate agency. Games turn out to be a vessel for communicating different modes of agency, for writing them down and storing them. Games create an archive of agencies. And playing games is how we familiarize ourselves with different modes of agency, which helps us develop our capacity to fluidly change our own style of agency.

Similar books and articles

Are Video Games Art?Aaron Smuts - 2005 - Contemporary Aesthetics 3.
Video Games and the Philosophy of Art.Aaron Smuts - 2005 - American Society for Aesthetics Newsletter.
4 Playing well.David Egan - 2013 - In Emily Ryall (ed.), The philosophy of play. Milton Park, Abingdon, Oxon: Routledge. pp. 54.
Games and the moral transformation of violence.C. Thi Nguyen - 2018 - In Jon Robson & Grant Tavinor (eds.), The Aesthetics of Videogames. Routledge. pp. 181-197.
Philosophy through video games.Jon Cogburn - 2009 - New York: Routledge. Edited by Mark Silcox.
Generalized externality games.Paula Corcho & José Luis Ferreira - 2003 - Theory and Decision 54 (2):163-184.
Two Kinds of Games.Filip Kobiela - 2011 - Acta Universitatis Carolinae Kinanthropologica 47 (1):61-67.
Playing with race: the ethics of racialized representations in e-games.Dean Chan - 2005 - International Review of Information Ethics 4 (12):24-30.
Game ethics-Homo Ludens as a computer game designer and consumer.Gordana Dodig-Crnkovic & Thomas Larsson - 2005 - International Review of Information Ethics 4 (12):19-23.
Logic games are complete for game logics.Johan van Benthem - 2003 - Studia Logica 75 (2):183-203.
Game Spirituality: How Games Tell Us More than We Might Think.Chad Carlson - 2018 - Sport, Ethics and Philosophy 12 (1):81-93.

Analytics

Added to PP
2018-09-16

Downloads
8,478 (#477)

6 months
1,058 (#929)

Historical graph of downloads
How can I increase my downloads?

Author's Profile

C. Thi Nguyen
University of Utah

References found in this work

No references found.

Add more references