Disputatio 11 (55):371-397 (2019)
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Abstract |
Are the objects and events that take place in Virtual Reality genuinely real? Those who answer this question in the affirmative are realists, and those who answer in the negative are irrealists. In this paper we argue against the realist position, as given by Chalmers, and present our own preferred irrealist account of the virtual. We start by disambiguating two potential versions of the realist position—weak and strong— and then go on to argue that neither is plausible. We then introduce a Waltonian variety of ictionalism about the virtual, arguing that this sort of irrealist approach avoids the problems of the realist positions, fits with a unifying theory of representational works, and offers a better account of the phenomenology of engaging in virtual experiences.
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Reprint years | 2019 |
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DOI | 10.2478/disp-2019-0004 |
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References found in this work BETA
Mimesis as Make-Believe: On the Foundations of the Representational Arts.Kendall L. Walton - 1990 - Harvard University Press.
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Citations of this work BETA
Reality+: Virtual Worlds and the Problems of Philosophy.David J. Chalmers - 2022 - New York: W. W. Norton.
Augmented Reality, Augmented Epistemology, and the Real-World Web.Cody Turner - 2022 - Philosophy and Technology 35 (1):1-28.
Causation in a Virtual World: a Mechanistic Approach.Billy Wheeler - 2022 - Philosophy and Technology 35 (1):1-26.
Virtualization of Identity in the Context of Self-Realization of a Personality.Y. V. Lyubiviy & R. V. Samchuk - 2020 - Anthropological Measurements of Philosophical Research 18:102-112.
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