Yet another mastermind strategy

Abstract

Over the years a lot of easily computable strategies for the game mastermind have been proposed. One of the obvious strategies, guess that code that has the most possible answers, has been lacking. It is discussed in this paper.

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Barteld Kooi
University of Groningen

Citations of this work

Question–answer games.Thomas Ågotnes, Johan van Benthem, Hans van Ditmarsch & Stefan Minica - 2011 - Journal of Applied Non-Classical Logics 21 (3-4):265-288.
Learning to apply theory of mind.Rineke Verbrugge & Lisette Mol - 2008 - Journal of Logic, Language and Information 17 (4):489-511.

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