A constructive game semantics for the language of linear logic

Annals of Pure and Applied Logic 85 (2):87-156 (1997)
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Abstract

I present a semantics for the language of first-order additive-multiplicative linear logic, i.e. the language of classical first-order logic with two sorts of disjunction and conjunction. The semantics allows us to capture intuitions often associated with linear logic or constructivism such as sentences = games, SENTENCES = resources or sentences = problems, where “truth” means existence of an effective winning strategy.The paper introduces a decidable first-order logic ET in the above language and gives a proof of its soundness and completeness with respect to this semantics. Allowing noneffective strategies in the latter is shown to lead to classical logic.The semantics presented here is very similar to Blass's game semantics. Although there is no straightforward reduction between the two corresponding notions of validity, my completeness proof can likely be adapted to the logic induced by Blass's semantics to show its decidability, which was the main problem left open in Blass's paper.The reader needs to be familiar with classical logic and arithmetic.

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Citations of this work

Introduction to computability logic.Giorgi Japaridze - 2003 - Annals of Pure and Applied Logic 123 (1-3):1-99.
Why Play Logical Games?Mathieu Marion - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 3--26.
In the Beginning was Game Semantics?Giorgi Japaridze - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 249--350.
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References found in this work

A game semantics for linear logic.Andreas Blass - 1992 - Annals of Pure and Applied Logic 56 (1-3):183-220.
Dialogspiele als Semantische Grundlage von Logikkalkülen.Kuno Lorenz - 1968 - Archive for Mathematical Logic 11 (1-2):32-55.
Ein Dialogisches Konstruktivitatskriterium.P. Lorenzen - 1967 - Journal of Symbolic Logic 32 (4):516-516.
Dialogspiele als Semantische Grundlage von Logikkalkülen.Kuno Lorenz - 1968 - Archive for Mathematical Logic 11 (3-4):73-100.

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