Effective choice in all the symmetric 2 × 2 games

Synthese 187 (2):579-605 (2012)
  Copy   BIBTEX

Abstract

Solution concepts for game play implicitly assume what information is relevant for choosing moves. Maximin and Eliminating Dominated Strategies use payoff order; mixed strategies and Harsanyi's risk dominance use payoff values. "Cooperative" strategies use previous choices, ignoring payoffs altogether. We first define the 12 symmetric 2 × 2 games as a continuous payoff space then use this space to evaluate strategies based on different types of information. Strategic success is shown to be sensitive to actual payoffs and seldom consistent for all games of an ordinally defined category such as Chicken. A new hybrid strategy using both payoff and choice information is introduced and shown to produce efficient outcomes in all symmetric 2×2 games when employed by both players. It does well in evolutionary tournaments against strategies of other types, especially in the difficult distribution games including Battle-of-the-Sexes

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 91,322

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Similar books and articles

Logic games are complete for game logics.Johan van Benthem - 2003 - Studia Logica 75 (2):183-203.
Digraph Competitions and Cooperative Games.René van Den Brink & Peter Borm - 2002 - Theory and Decision 53 (4):327-342.

Analytics

Added to PP
2012-08-02

Downloads
105 (#162,725)

6 months
65 (#65,787)

Historical graph of downloads
How can I increase my downloads?