Memory and Morals in Memento : Hume at the Movies

Film-Philosophy 12 (2):62-82 (2008)
  Copy   BIBTEX

Abstract

It is a common lament that people, the young especially, are increasingly shyingaway from books and instead turning for intellectual sustenance to video games, film, andtelevision - that is, images are displacing words, with the result that the culture isbecoming less tolerant of cognitive complexity .1Instead of vainly tryingto reform, or negate the influence of, popular entertainments, it might be better toembrace them, making selective use of them to cultivate an interest in philosophic topicsamong young minds. Perhaps we can lead them to the words of the great philosophic textsby showing them how some of the actions and dialogues portrayed in the images theyavidly consume exemplify and explore themes, concepts, and arguments otherwise dealtwith by the likes of Plato, Descartes, and Hume. Guided by this pedagogical hope, thispaper aims to plumb the philosophic significance of Memento

Links

PhilArchive



    Upload a copy of this work     Papers currently archived: 91,349

External links

Setup an account with your affiliations in order to access resources via your University's proxy server

Through your library

Analytics

Added to PP
2009-01-28

Downloads
202 (#95,788)

6 months
15 (#157,754)

Historical graph of downloads
How can I increase my downloads?