Ontology and Transmedial Games

In Jon Robson & Grant Tavinor (eds.), The Aesthetics of Videogames. New York, NY, USA: pp. 9-23 (2018)
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Abstract

Some theorists claim that games are “transmedial”, meaning that the same game can be played in different media. It is unclear, however, what are the limits of transmedial games. Are all games in-principle transmedial, or only some? One suggestion offered by Jesper Juul is that, if games are understood as sets of rules, then a game is transmedial if its rules can be either implemented or adapted into some new media. I argue against this view on the grounds that the rules of many games are dependent on the game’s media such that they cannot be adapted to a new medium. As such the games-as-rules view of transmediality is not restrictive enough. To add the necessary restriction, I suggest that games are transmedial, not only when they contain the same rules, but also when it requires the same set of skills to play each. I further argue that a skill-set view of transmediality is better able to account for many common intuitions about games.

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Christopher Bartel
Appalachian State University

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