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  1. Enciclopédia de Termos Lógico-Filosóficos.João Miguel Biscaia Branquinho, Desidério Murcho & Nelson Gonçalves Gomes (eds.) - 2006 - São Paulo, SP, Brasil: Martins Fontes.
    Esta enciclopédia abrange, de uma forma introdutória mas desejavelmente rigorosa, uma diversidade de conceitos, temas, problemas, argumentos e teorias localizados numa área relativamente recente de estudos, os quais tem sido habitual qualificar como «estudos lógico-filosóficos». De uma forma apropriadamente genérica, e apesar de o território teórico abrangido ser extenso e de contornos por vezes difusos, podemos dizer que na área se investiga um conjunto de questões fundamentais acerca da natureza da linguagem, da mente, da cognição e do raciocínio humanos, bem (...)
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  • Countable choice as a questionable uniformity principle.Peter M. Schuster - 2004 - Philosophia Mathematica 12 (2):106-134.
    Should weak forms of the axiom of choice really be accepted within constructive mathematics? A critical view of the Brouwer-Heyting-Kolmogorov interpretation, accompanied by the intention to include nondeterministic algorithms, leads us to subscribe to Richman's appeal for dropping countable choice. As an alternative interpretation of intuitionistic logic, we propose to renew dialogue semantics.
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  • Dialogue Semantics Versus Game-Theoretical Semantics.Esa Saarinen - 1978 - PSA Proceedings of the Biennial Meeting of the Philosophy of Science Association 1978 (2):41-59.
    In this paper I shall attempt to compare the dialogue approach originally advocated by Lorenz and Lorenzen and the game-theoretical approach of Hintikka with each other. I shall not try to present any survey of either one of the approaches and will assume that the reader is familiar with the basic ideas of these theories.The original works of Lorenzen and Lorenz have been reprinted in their while Stegmüller contains a survey (in English) of the basic ideas and results. Works in (...)
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  • Toward Truthlikeness in Historiography.Oliver Laas - 2016 - European Journal of Pragmatism and American Philosophy 8 (2).
    Truthlikeness in historiography would allow us to be optimistic fallible realists about historiography – to hold that historical knowledge is about the past, true albeit fallible, and can increase over time. In this paper, three desiderata for a concept of truthlikeness in historiography will be outlined. One of the main challenges for truthlikeness is historiographic skepticism which holds that historiography is indistinguishable from fiction and cannot therefore furnish us with true knowledge about the past. Such skepticism rests on the postmodern (...)
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  • Dialogue foundations: A sceptical look: Wilfrid Hodges.Wilfrid Hodges - 2001 - Aristotelian Society Supplementary Volume 75 (1):17–32.
    During the last forty or so years it has become popular to offer explanations of logical notions in terms of games. There is no doubt that many people find games helpful for understanding various logical phenomena. But we ask whether anything is really 'explained' by these accounts, and we analyse Paul Lorenzen's dialogue foundations for constructive logic as an example. The conclusion is that the value of games lies in their ability to provide helpful metaphors and representations, rather than in (...)
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  • The Institutional Resolution of the Fact-Value Dilemma.Robert Grafstein - 1981 - Philosophy of the Social Sciences 11 (1):1-14.
  • A non-classical logic for physics.Robin Giles - 1974 - Studia Logica 33 (4):397 - 415.
  • Dialogues, strategies, and intuitionistic provability.Walter Felscher - 1985 - Annals of Pure and Applied Logic 28 (3):217-254.
  • Dialogical logic: beyond syntax and semantics?Guido Del Din - 2014 - Epistemologia 37 (2):276-288.
  • Dialogical logic: beyond syntax and semantics?Guido Del Din - 2015 - Epistemologia 2:276-288.
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  • Games: Unifying Logic, Language, and Philosophy.Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.) - 2009 - Dordrecht, Netherland: Springer Verlag.
    This volume presents mathematical game theory as an interface between logic and philosophy.
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  • In the Beginning was Game Semantics?Giorgi Japaridze - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 249--350.