Switch to: References

Add citations

You must login to add citations.
  1. The Ethics of Nudge.Luc Bovens - 2008 - In Mats J. Hansson & Till Grüne-Yanoff (eds.), Preference Change: Approaches from Philosophy, Economics and Psychology. Springer, Theory and Decision Library A. pp. 207-20.
    In their recently published book Nudge (2008) Richard H. Thaler and Cass R. Sunstein (T&S) defend a position labelled as ‘libertarian paternalism’. Their thinking appeals to both the right and the left of the political spectrum, as evidenced by the bedfellows they keep on either side of the Atlantic. In the US, they have advised Barack Obama, while, in the UK, they were welcomed with open arms by the David Cameron's camp (Chakrabortty 2008). I will consider the following questions. What (...)
    Direct download (4 more)  
     
    Export citation  
     
    Bookmark   74 citations  
  • Proof, Computation and Agency: Logic at the Crossroads.Johan van Benthem, Amitabha Gupta & Rohit Parikh (eds.) - 2011 - Dordrecht, Netherland: Springer.
    Proof, Computation and Agency: Logic at the Crossroads provides an overview of modern logic and its relationship with other disciplines. As a highlight, several articles pursue an inspiring paradigm called 'social software', which studies patterns of social interaction using techniques from logic and computer science. The book also demonstrates how logic can join forces with game theory and social choice theory. A second main line is the logic-language-cognition connection, where the articles collected here bring several fresh perspectives. Finally, the book (...)
    No categories
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  • Preference Change: Approaches From Philosophy, Economics and Psychology.Till Grüne-Yanoff & Sven Ove Hansson - 2009 - Dordrecht, Netherland: Springer.
    Changing preferencesis a phenomenonoften invoked but rarely properlyaccounted for. Throughout the history of the social sciences, researchers have come against the possibility that their subjects’ preferenceswere affected by the phenomenato be explainedor by otherfactorsnot taken into accountin the explanation.Sporadically, attempts have been made to systematically investigate these in uences, but none of these seems to have had a lasting impact. Today we are still not much further with respect to preference change than we were at the middle of the last (...)
    No categories
  • Towards a Logic of Rational Agency.Wiebe van der Hoek & Michael Wooldridge - 2003 - Logic Journal of the IGPL 11 (2):135-159.
    Rational agents are important objects of study in several research communities, including economics, philosophy, cognitive science, and most recently computer science and artificial intelligence. Crudely, a rational agent is an entity that is capable of acting on its environment, and which chooses to act in such a way as to further its own best interests. There has recently been much interest in the use of mathematical logic for developing formal theories of such agents. Such theories view agents as practical reasoning (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   16 citations  
  • Modelling simultaneous games in dynamic logic.Johan van Benthem, Sujata Ghosh & Fenrong Liu - 2008 - Synthese 165 (2):247-268.
    We make a proposal for formalizing simultaneous games at the abstraction level of player’s powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of ‘concurrent game logic’ CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
    Direct download (5 more)  
     
    Export citation  
     
    Bookmark   8 citations  
  • Modeling Reasoning in a Social Setting.Johan van Benthem - 2014 - Studia Logica 102 (2):235-265.
    In this survey and position paper, we discuss some issues in logical modeling of interactive behavior. We draw together a number of lines in current logics for social action, emphasizing uses of ‘small models’ rather than complex spaces.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  • Some comments on history based structures.Eric Pacuit - 2007 - Journal of Applied Logic 5 (4):613-624.
  • Reasoning with protocols under imperfect information.Eric Pacuit & Sunil Simon - 2011 - Review of Symbolic Logic 4 (3):412-444.
    We introduce and study a PDL-style logic for reasoning about protocols, or plans, under imperfect information. Our paper touches on a number of issues surrounding the relationship between an agent’s abilities, available choices, and information in an interactive situation. The main question we address is under what circumstances can the agent commit to a protocol or plan, and what can she achieve by doing so?
    No categories
    Direct download (8 more)  
     
    Export citation  
     
    Bookmark   5 citations  
  • Epistemic logic for rule-based agents.Mark Jago - 2009 - Journal of Logic, Language and Information 18 (1):131-158.
    The logical omniscience problem, whereby standard models of epistemic logic treat an agent as believing all consequences of its beliefs and knowing whatever follows from what else it knows, has received plenty of attention in the literature. But many attempted solutions focus on a fairly narrow specification of the problem: avoiding the closure of belief or knowledge, rather than showing how the proposed logic is of philosophical interest or of use in computer science or artificial intelligence. Sentential epistemic logics, as (...)
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark   15 citations  
  • Automated temporal equilibrium analysis: Verification and synthesis of multi-player games.Julian Gutierrez, Muhammad Najib, Giuseppe Perelli & Michael Wooldridge - 2020 - Artificial Intelligence 287 (C):103353.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  • Logic and Games: an Introduction.Thomas Ågotnes - 2014 - Studia Logica 102 (2):231-234.
  • Some remarks on the model theory of epistemic plausibility models.Lorenz Demey - 2011 - Journal of Applied Non-Classical Logics 21 (3-4):375-395.
    The aim of this paper is to initiate a systematic exploration of the model theory of epistemic plausibility models (EPMs). There are two subtly different definitions in the literature: one by van Benthem and one by Baltag and Smets. Because van Benthem's notion is the most general, most of the paper is dedicated to this notion. We focus on the notion of bisimulation, and show that the most natural generalization of bisimulation to van Benthem-type EPMs fails. We then introduce parametrized (...)
    Direct download (7 more)  
     
    Export citation  
     
    Bookmark   12 citations  
  • Modelling Simultaneous Games in Dynamic Logic.Johan Van Benthem, Sujata Ghosh & Fenrong Liu - 2008 - Synthese 165 (2):247 - 268.
    We make a proposal for formalizing simultaneous games at the abstraction level of player's powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of 'concurrent game logic' CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
    Direct download (3 more)  
     
    Export citation  
     
    Bookmark  
  • Johan van Benthem on Logic and Information Dynamics.Alexandru Baltag & Sonja Smets (eds.) - 2014 - Cham, Switzerland: Springer International Publishing.
    This book illustrates the program of Logical-Informational Dynamics. Rational agents exploit the information available in the world in delicate ways, adopt a wide range of epistemic attitudes, and in that process, constantly change the world itself. Logical-Informational Dynamics is about logical systems putting such activities at center stage, focusing on the events by which we acquire information and change attitudes. Its contributions show many current logics of information and change at work, often in multi-agent settings where social behavior is essential, (...)
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark   1 citation  
  • Games: Unifying Logic, Language, and Philosophy.Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.) - 2009 - Dordrecht, Netherland: Springer Verlag.
    This volume presents mathematical game theory as an interface between logic and philosophy.
    Direct download (2 more)  
     
    Export citation  
     
    Bookmark  
  • Generalized quantifiers.Dag Westerståhl - 2008 - Stanford Encyclopedia of Philosophy.
  • Decisions, Actions, and Games, a Logical Perspective.Johan van Benthem - unknown
    Over the past decades, logicians interested in rational agency and intelligent interaction studied major components of these phenomena, such as knowledge, belief, and preference. In recent years, standard ‘static’ logics describing information states of agents have been generalized to dynamic logics describing actions and events that produce information, revise beliefs, or change preferences, as explicit parts of the logical system. Van Ditmarsch, van der Hoek & Kooi 2007, Baltag, van Ditmarsch & Moss 2008, van Benthem, to appear A, are up-to-date (...)
    Direct download  
     
    Export citation  
     
    Bookmark   1 citation  
  • Logic games: Not just tools, but models of interaction.Johan van Benthem - unknown
    This paper is based on tutorials on 'Logic and Games' at the 7th Asian Logic Conference in Hsi-Tou, Taiwan, 1999, and until 2002 in Siena, Stuttgart, Trento, Udine, and Utrecht. We present logic games as a topic per se, giving models for dynamic interaction between agents. First, we survey some basic logic games. Then we show how their common properties raise general issues of game structure and 'game logics'. Next, we review logic games in the light of general game logic. (...)
     
    Export citation  
     
    Bookmark  
  • Open Problems in Logic and Games.Johan van Benthem - unknown
    Dov Gabbay is a prolific logician just by himself. But beyond that, he is quite good at making other people investigate the many further things he cares about. As a result, King's College London has become a powerful attractor in our field worldwide. Thus, it is a great pleasure to be an organizer for one of its flagship events: the Augustus de Morgan Workshop of 2005. Benedikt Loewe and I proposed the topic of 'interactive logic' for this occasion, with an (...)
     
    Export citation  
     
    Bookmark   11 citations  
  • Rationalizations and Promises in Games.Johan van Benthem - unknown
    Understanding human behaviour involves "why"'s as well as "how"'s. Rational people have good reasons for acting, but it can be hard to find out what these were and how they worked. In this Note, we discuss a few ways in which actions, preferences, and expectations are intermingled. This mixture is especially clear with the well-known solution procedure for extensive games called 'Backward Induction'. In particular, we discuss three scenarios for analyzing behaviour in a game. One can rationalize given moves as (...)
     
    Export citation  
     
    Bookmark   6 citations  
  • Rational Dynamics and Epistemic Logic in Games.Johan van Benthem - unknown
    Game-theoretic solution concepts describe sets of strategy profiles that are optimal for all players in some plausible sense. Such sets are often found by recursive algorithms like iterated removal of strictly dominated strategies in strategic games, or backward induction in extensive games. Standard logical analyses of solution sets use assumptions about players in fixed epistemic models for a given game, such as mutual knowledge of rationality. In this paper, we propose a different perspective, analyzing solution algorithms as processes of learning (...)
    Direct download  
     
    Export citation  
     
    Bookmark   29 citations  
  • For Better or for Worse: Dynamic Logics of Preference.Johan van Benthem - unknown
    In the last few years, preference logic and in particular, the dynamic logic of preference change, has suddenly become a live topic in my Amsterdam and Stanford environments. At the request of the editors, this article explains how this interest came about, and what is happening. I mainly present a story around some recent dissertations and supporting papers, which are found in the references. There is no pretense at complete coverage of preference logic (for that, see Hanson 2001) or even (...)
     
    Export citation  
     
    Bookmark   5 citations  
  • Preference logic, conditionals and solution concepts in games.Johan van Benthem - unknown
    Preference is a basic notion in human behaviour, underlying such varied phenomena as individual rationality in the philosophy of action and game theory, obligations in deontic logic (we should aim for the best of all possible worlds), or collective decisions in social choice theory. Also, in a more abstract sense, preference orderings are used in conditional logic or non-monotonic reasoning as a way of arranging worlds into more or less plausible ones. The field of preference logic (cf. Hansson [10]) studies (...)
     
    Export citation  
     
    Bookmark   25 citations  
  • In the Beginning was Game Semantics?Giorgi Japaridze - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 249--350.
  • A Computational Learning Semantics for Inductive Empirical Knowledge.Kevin T. Kelly - 2014 - In Alexandru Baltag & Sonja Smets (eds.), Johan van Benthem on Logic and Information Dynamics. Springer International Publishing. pp. 289-337.
    This chapter presents a new semantics for inductive empirical knowledge. The epistemic agent is represented concretely as a learner who processes new inputs through time and who forms new beliefs from those inputs by means of a concrete, computable learning program. The agent’s belief state is represented hyper-intensionally as a set of time-indexed sentences. Knowledge is interpreted as avoidance of error in the limit and as having converged to true belief from the present time onward. Familiar topics are re-examined within (...)
    No categories
    Direct download  
     
    Export citation  
     
    Bookmark   2 citations  
  • Game strategies, promises, and rational choice.Jan van Eijck - unknown
    We will study game trees as representations of rational choice and as representations of player preferences, and promises as public announcements of genuine intentions. Promises in a game change what players know about the preferences of other players. They can be modelled as operations that change a given game into a different game where players know more about the effects of their strategies.
     
    Export citation  
     
    Bookmark  
  • Wiebe van der Hoek Michael Wooldridge.Michael Wooldridge - 2003 - Studia Logica 75:125-157.
    Direct download  
     
    Export citation  
     
    Bookmark