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  1. Playing with Art in Suits’ Utopia.Nathan Wildman & Alfred Archer - 2019 - Sport, Ethics and Philosophy 13 (3-4):456-470.
    ABSTRACTAccording to Bernard Suits, people in Utopia would spend their time playing games and would not spend any time creating or engaging with artworks. Here, we argue against this claim. We do s...
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  • The Paradoxes of Utopian Game-Playing.Deborah P. Vossen - 2017 - Journal of the Philosophy of Sport 44 (3):315-328.
    In The Grasshopper: Games, Life, and Utopia, Suits maintains the following two theses: game-playing is defined as ‘activity directed towards bringing about a specific state of affairs, using only means permitted by rules, where the rules prohibit more efficient in favour of less efficient means, and where such rules are accepted just because they make possible such activity’ and ‘game playing is what makes Utopia intelligible.’ Observing that these two theses cannot be jointly maintained absent paradox, this essay explores the (...)
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  • Sport and Life.Paul Snowdon - 2013 - Royal Institute of Philosophy Supplement 73:79-98.
    I am not an exponent of any sport at a level above the barely competent, unlike some other writers in this collection. Moreover, I have long since abandoned efforts at engaging in sport and now merely watch it, again with no special powers of analysis or understanding. But one's level of competence and understanding do not, fortunately, determine the importance in one's life of things, and sport has played a large, and I think largely enhancing, role in my life. So (...)
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  • Review essay.J. S. Russell - 2007 - Sport, Ethics and Philosophy 1 (1):110 – 112.
  • The Theatre of National Identity in Modern Sport.Rita Risser - 2020 - Sport, Ethics and Philosophy 14 (3):377-390.
    The oil-rich nation-states of the Arabian Peninsula are investing large sums in the development of an international sports industry for the region. In an effort to field its own national sports tea...
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  • Play and games: An opinionated introduction.Michael Ridge - 2019 - Philosophy Compass 14 (4):e12573.
    Philosophy has a schizophrenic relationship with games. On the one hand, philosophers love using games as model, arguing that phenomena as diverse as linguistic meaning, meta‐ethics, normative ethics, applied ethics, law, and aesthetics can be illuminated via an analogy with games. On the other hand, there is scant focused discussion of the concept of a game as such. This is problematic; the appeal to games as a model to clarify philosophically puzzling questions has limited utility if games themselves (and the (...)
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  • Autonomy and Aesthetic Engagement.C. Thi Nguyen - 2019 - Mind 129 (516):1127-1156.
    There seems to be a deep tension between two aspects of aesthetic appreciation. On the one hand, we care about getting things right. On the other hand, we demand autonomy. We want appreciators to arrive at their aesthetic judgments through their own cognitive efforts, rather than deferring to experts. These two demands seem to be in tension; after all, if we want to get the right judgments, we should defer to the judgments of experts. The best explanation, I suggest, is (...)
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  • Sport, Wholehearted Engagement and the Good Life.Bill Morgan - 2010 - Sport, Ethics and Philosophy 4 (3):239-253.
    I present an account of the good life as one in which wholesale engagement in the social practices that human agents take up is the signature feature. I then argue that sport, because it is one of a select few human undertakings in which such full-blown action is the rule rather than the exception, is a paradigmatic example of such a good life. I close by claiming that equating the good life with wholehearted action is an especially promising way not (...)
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  • The Grasshopper’s Error: Or, On How Life is a Game.Avery Kolers - 2015 - Dialogue 54 (4):727-746.
    I here defend the thesis that the best life is the life that one plays as a game—specifically, a ‘Suitsian’ game that meets the definition proposed in The Grasshopper by Bernard Suits. Even more specifically, it is a nested, open, role-playing game where the life’s quality as a game partly depends on there being no more people than players. To defend this thesis I refute two powerful challenges to it, one from Thomas Hurka (2006) and another from within The Grasshopper (...)
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  • Suits on Strategic Fouling.Miroslav Imbrišević - 2019 - Sport, Ethics and Philosophy 13 (3-4):307-317.
    Given Bernard Suits’ stature in the philosophy of sport, his take on strategic fouling, surprisingly, hasn’t been given much attention in the literature. Rather than relying on a purely empirical or ‘ethos’ approach to justify the Strategic Foul he provides a mixed justification. Suits’ account combines a priori and a posteriori elements. He introduces a third kind of rule, which appears to be unlike rules of skill or constitutive rules, into his conceptual scheme. Suits claims that it is sometimes tactically (...)
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  • Up and down with aggregation.Brad Hooker - 2009 - Social Philosophy and Policy 26 (1):126-147.
    This paper starts by addressing some objections to the very idea of aggregate social good. The paper goes on to review the case for letting aggregate social good be not only morally relevant but also sometimes morally decisive. Then the paper surveys objections to letting aggregate social good determine personal or political decisions. The paper goes on to argue against the idea that aggregate good is sensitive to desert and the idea that aggregate good should be construed as incorporating agent-relativity.
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  • Up and Down with Aggregation.Bradford Hooker - 2009 - Social Philosophy and Policy 26 (1):126-147.
    This paper starts by addressing some objections to the very idea of aggregate social good. The paper goes on to review the case for letting aggregate social good be not only morally relevant but also sometimes morally decisive. Then the paper surveys objections to letting aggregate social good determine personal or political decisions. The paper goes on to argue against the idea that aggregate good is sensitive to desert and the idea that aggregate good should be construed as incorporating agent-relativity.
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  • Art and Achievement.James Grant - 2020 - Philosophical Studies 177 (9):2517-2539.
    An increasingly popular view in the philosophy of art is that some artworks are good artworks at least partly because they are achievements. This view was introduced to explain why two works that look the same, such as an original painting and a perfect copy, can differ in artistic merit. An achievement theory can say that the original is better because it is a greater achievement. Achievement theories have since been used to answer other questions, and they are now a (...)
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  • Freedom and the value of games.Jonathan Gingerich - 2018 - Canadian Journal of Philosophy 48 (6):831-849.
    This essay explores the features in virtue of which games are valuable or worthwhile to play. The difficulty view of games holds that the goodness of games lies in their difficulty: by making activities more complex or making them require greater effort, they structure easier activities into more difficult, therefore more worthwhile, activities. I argue that a further source of the value of games is that they provide players with an experience of freedom, which they provide both as paradigmatically unnecessary (...)
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  • On the Concept of a Game.Jonathan Ellis - 2011 - Philosophical Investigations 34 (4):381-392.
    Thomas Hurka writes, “an anti-theoretical position is properly open only to those who have made a serious effort to theorize a given domain and found that it cannot succeed. Anti-theorists who do not make this effort are simply being lazy, like Wittgenstein himself. His central example of a concept that cannot be given a unifying analysis was that of a game, but in one of the great underappreciated books of the twentieth century Bernard Suits gives perfectly persuasive necessary and sufficient (...)
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