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  1. Studying Strategies and Types of Players: Experiments, Logics and Cognitive Models.Sujata Ghosh & Rineke Verbrugge - 2018 - Synthese 195 (10):4265-4307.
    How do people reason about their opponent in turn-taking games? Often, people do not make the decisions that game theory would prescribe. We present a logic that can play a key role in understanding how people make their decisions, by delineating all plausible reasoning strategies in a systematic manner. This in turn makes it possible to construct a corresponding set of computational models in a cognitive architecture. These models can be run and fitted to the participants’ data in terms of (...)
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  • Five-Year-Olds’ Systematic Errors in Second-Order False Belief Tasks Are Due to First-Order Theory of Mind Strategy Selection: A Computational Modeling Study.Burcu Arslan, Niels A. Taatgen & Rineke Verbrugge - 2017 - Frontiers in Psychology 8.
  • Tractability and the Computational Mind.Rineke Verbrugge & Jakub Szymanik - 2018 - In Mark Sprevak & Matteo Colombo (eds.), The Routledge Handbook of the Computational Mind. Oxford, UK: pp. 339-353.
    We overview logical and computational explanations of the notion of tractability as applied in cognitive science. We start by introducing the basics of mathematical theories of complexity: computability theory, computational complexity theory, and descriptive complexity theory. Computational philosophy of mind often identifies mental algorithms with computable functions. However, with the development of programming practice it has become apparent that for some computable problems finding effective algorithms is hardly possible. Some problems need too much computational resource, e.g., time or memory, to (...)
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  • Introduction to Special Issue: Mental Model Ascription by Intelligent Agents.Marjorie McShane - 2014 - Interaction Studies 15 (3):vii-xii.
  • Introduction to Special Issue: Mental Model Ascription by Intelligent Agents.Marjorie McShane - 2014 - Interaction Studies: Social Behaviour and Communication in Biological and Artificial Systems 15 (3):vii-xii.
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