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Sequential Equilibria

Econometrica 50:863-894 (1982)

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  1. Reasoning about causality in games.Lewis Hammond, James Fox, Tom Everitt, Ryan Carey, Alessandro Abate & Michael Wooldridge - 2023 - Artificial Intelligence 320 (C):103919.
    Causal reasoning and game-theoretic reasoning are fundamental topics in artificial intelligence, among many other disciplines: this paper is concerned with their intersection. Despite their importance, a formal framework that supports both these forms of reasoning has, until now, been lacking. We offer a solution in the form of (structural) causal games, which can be seen as extending Pearl's causal hierarchy to the game-theoretic domain, or as extending Koller and Milch's multi-agent influence diagrams to the causal domain. We then consider three (...)
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  • Neuroeconomics and the Economic Logic of Behavior.Bernhard Neumärker - 2007 - Analyse & Kritik 29 (1):60-85.
    Recent neuroeconomic studies challenge the conventional economic logic of behavior. After an introduction to some starting points of brain research in ‘classical’ economics we discuss the final and contingent causes of rational and irrational behavior in neuroeconomics and standard economics and present the concept of expanded rationality models (ERM) which imports neuroeconomic elements like emotions, beliefs and neuroscientific constraints and exports improved testable predictions. The typical structure of neuroeconomic proof of economic models and the imprecise neuroscientific measurement let us suggest (...)
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  • Short- and Long-Term Social Interactions from the Game Theoretical Perspective: A Cognitive Approach.Bartosz Żukowski & Magdalena Grothe - 2015 - In Piotr Łukowski, Aleksander Gemel & Bartosz Żukowski (eds.), Cognition, Meaning and Action: Lodz-Lund Studies in Cognitive Science. Kraków, Polska: Lodz University Press & Jagiellonian University Press. pp. 181-191.
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  • Cognition, Meaning and Action: Lodz-Lund Studies in Cognitive Science.Piotr Łukowski, Aleksander Gemel & Bartosz Żukowski (eds.) - 2015 - Kraków, Polska: Lodz University Press & Jagiellonian University Press.
    The book is addressed to all readers interested in cognitive science, and especially in research combining a logical analysis with psychological, linguistic and neurobiological approaches. The publication is the result of a collaboration between the Department of Cognitive Science at University of Lodz and the Department of Cognitive Science at Lund University. It is intended to provide a comprehensive presentation of the key research issues undertaken in both Departments, including considerations on meaning, natural language and reasoning, linguistic as well as (...)
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  • Uncertainty, Rationality, and Agency.Wiebe van der Hoek - 2006 - Dordrecht, Netherland: Springer.
    This volume concerns Rational Agents - humans, players in a game, software or institutions - which must decide the proper next action in an atmosphere of partial information and uncertainty. The book collects formal accounts of Uncertainty, Rationality and Agency, and also of their interaction. It will benefit researchers in artificial systems which must gather information, reason about it and then make a rational decision on which action to take.
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  • Signs of Logic: Peircean Themes on the Philosophy of Language, Games, and Communication.Ahti-Viekko Pietarinen - 2006 - Dordrecht, Netherland: Springer.
    Charles Sanders Peirce was one of the United States’ most original and profound thinkers, and a prolific writer. Peirce’s game theory-based approaches to the semantics and pragmatics of signs and language, to the theory of communication, and to the evolutionary emergence of signs, provide a toolkit for contemporary scholars and philosophers. Drawing on unpublished manuscripts, the book offers a rich, fresh picture of the achievements of a remarkable man.
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  • Communication and content.Prashant Parikh - 2019 - Berlin, Germany: Language Science Press.
    Communication and content presents a comprehensive and foundational account of meaning based on new versions of situation theory and game theory. The literal and implied meanings of an utterance are derived from first principles assuming little more than the partial rationality of interacting agents. New analyses of a number of diverse phenomena – a wide notion of ambiguity and content encompassing phonetics, syntax, semantics, pragmatics, and beyond, vagueness, convention and conventional meaning, indeterminacy, universality, the role of truth in communication, semantic (...)
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  • Instrumental rationality and cognitive rationality.Bernard Walliser - 1989 - Theory and Decision 27 (1-2):7-36.
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  • A Simplified Taxonomy of 2 x 2 Games.Bernard Walliser - 1988 - Theory and Decision 25 (2):163.
  • A noncooperative solution to a two-person bargaining game.R. Harrison Wagner - 1986 - Theory and Decision 21 (3):311-335.
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  • The chain-store paradox revisited.Walter Trockel - 1986 - Theory and Decision 21 (2):163-179.
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  • Accounting for the 'Tragedy' in the Prisoner's Dilemma.John Tilley - 1994 - Synthese 99 (2):251–76.
    The Prisoner's Dilemma (PD) exhibits a tragedy in this sense: if the players are fully informed and rational, they are condemned to a jointly dispreferred outcome. In this essay I address the following question: What feature of the PD's payoff structure is necessary and sufficient to produce the tragedy? In answering it I use the notion of a trembling-hand equilibrium. In the final section I discuss an implication of my argument, an implication which bears on the persistence of the problem (...)
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  • Review. [REVIEW]Brian Skyrms - 1996 - British Journal for the Philosophy of Science 47 (4):627-629.
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  • A mistake in dynamic coherence arguments?Brian Skyrms - 1993 - Philosophy of Science 60 (2):320-328.
    Maher (1992b) advances an objection to dynamic Dutch-book arguments, partly inspired by the discussion in Levi (1987; in particular by Levi's case 2, p. 204). Informally, the objection is that the decision maker will "see the dutch book coming" and consequently refuse to bet, thus escaping the Dutch book. Maher makes this explicit by modeling the decision maker's choices as a sequential decision problem. On this basis he claims that there is a mistake in dynamic coherence arguments. There is really (...)
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  • Game Trees For Decision Analysis.Prakash P. Shenoy - 1998 - Theory and Decision 44 (2):149-171.
    Game trees (or extensive-form games) were first defined by von Neumann and Morgenstern in 1944. In this paper we examine the use of game trees for representing Bayesian decision problems. We propose a method for solving game trees using local computation. This method is a special case of a method due to Wilson for computing equilibria in 2-person games. Game trees differ from decision trees in the representations of information constraints and uncertainty. We compare the game tree representation and solution (...)
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  • Group decision and negotiation support in evolving, nonshared information contexts.Melvin F. Shakun - 1990 - Theory and Decision 28 (3):275-288.
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  • Coalitions among computationally bounded agents.Tuomas W. Sandhlom & Victor R. T. Lesser - 1997 - Artificial Intelligence 94 (1-2):99-137.
  • Classical Game Theory, Socialization and the Rationalization of Conventions.Don Ross - 2008 - Topoi 27 (1-2):57-72.
    The paper begins by providing a game-theoretic reconstruction of Gilbert’s (1989) philosophical critique of Lewis (1969) on the role of salience in selecting conventions. Gilbert’s insight is reformulated thus: Nash equilibrium is insufficiently powerful as a solution concept to rationalize conventions for unboundedly rational agents if conventions are solutions to the kinds of games Lewis supposes. Both refinements to NE and appeals to bounded rationality can plug this gap, but lack generality. As Binmore (this issue) argues, evolutive game theory readily (...)
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  • Are Game Theoretic Concepts Suitable Negotiation Support Tools? From Nash Equilibrium Refinements toward a Cognitive Concept of Rationality.Bertrand R. Munier - 1993 - Theory and Decision 34 (3):235.
  • Cognitive systems for revenge and forgiveness.Michael E. McCullough, Robert Kurzban & Benjamin A. Tabak - 2013 - Behavioral and Brain Sciences 36 (1):1-15.
    Minimizing the costs that others impose upon oneself and upon those in whom one has a fitness stake, such as kin and allies, is a key adaptive problem for many organisms. Our ancestors regularly faced such adaptive problems. One solution to this problem is to impose retaliatory costs on an aggressor so that the aggressor and other observers will lower their estimates of the net benefits to be gained from exploiting the retaliator in the future. We posit that humans have (...)
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  • Rules, Social Ontology and Collective Identity.Nuno Martins - 2009 - Journal for the Theory of Social Behaviour 39 (3):323-344.
    Mainstream game theory explains cooperation as the outcome of the interaction of agents who permanently pursue their individual goals. Amartya Sen argues instead that cooperation can only be understood by positing a type of rule-following behaviour that can be out of phase with the pursuit of individual goals, due to the existence of a collective identity. However, Sen does not clarify the ontological preconditions for the type of social behaviour he describes. I will argue that Sen's account of collective identity (...)
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  • Reaching agreements through argumentation: a logical model and implementation.Sarit Kraus, Katia Sycara & Amir Evenchik - 1998 - Artificial Intelligence 104 (1-2):1-69.
  • Multiagent negotiation under time constraints.Sarit Kraus, Jonathan Wilkenfeld & Gilad Zlotkin - 1995 - Artificial Intelligence 75 (2):297-345.
  • Theory of the Firm.John Dobson - 1994 - Economics and Philosophy 10 (1):73.
    I carved a massive cake of beeswax into bits and rolled them in my hands until they softened … Going forward I carried wax along the line, and laid it thick on their ears. They tied me up, then, plumb amidships, back to the mast, lashed to the mast, and took themselves again to rowing. Soon, as we came smartly within hailing distance, the two Sirens, noting our fast ship off their point, made ready, and they sang … The lovely (...)
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  • Bargaining and delay: The role of external information. [REVIEW]Charles E. Hyde - 1997 - Theory and Decision 42 (1):81-104.
    This paper examines the notion that delay in reaching agreement in bargaining may be caused by learning that is independent of the bargaining procedure. In particular, learning is not due to inference from the observed offers and responses of the opponent, but derives from observation of an exogenous, costly signal – we call this 'investigation'. First we observe that even if learning is costless and perfectly informative, investigation may not occur in equilibrium. Under more general conditions, however, uninformed agents typically (...)
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  • Nash meets Samuelson: the comparative-statics interpretation of Nash equilibrium.Marek Hudik - 2022 - Journal of Economic Methodology 30 (2):122-134.
    This paper suggests that Nash equilibrium can be interpreted as a conceptual tool for addressing comparative-statics issues on an aggregate level. Together with additional assumptions, Nash equilibrium helps generate testable predictions about changes or differences of behavior induced by changes or differences of exogenous variables. However, Nash-equilibrium behavior, as such, is not subject to empirical testing. Instead, widespread and persistent behavior is modeled as a Nash equilibrium by assumption. The paper argues that this interpretation is in line with the traditional (...)
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  • The Logic of Rational Play in Games of Perfect Information.Giacomo Bonanno - 1991 - Economics and Philosophy 7 (1):37-65.
    For the past 20 years or so the literature on noncooperative games has been centered on the search for an equilibrium concept that expresses the notion of rational behavior in interactive situations. A basic tenet in this literature is that if a “rational solution” exists, it must be a Nash equilibrium. The consensus view, however, is that not all Nash equilibria can be accepted as rational solutions. Consider, for example, the game of Figure 1.
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  • Alternating-offers bargaining with one-sided uncertain deadlines: an efficient algorithm.Nicola Gatti, Francesco Di Giunta & Stefano Marino - 2008 - Artificial Intelligence 172 (8-9):1119-1157.
  • An agenda-based framework for multi-issue negotiation.Shaheen S. Fatima, Michael Wooldridge & Nicholas R. Jennings - 2004 - Artificial Intelligence 152 (1):1-45.
  • Game-Theoretic Pragmatics Under Conflicting and Common Interests.Kris De Jaegher & Robert van Rooij - 2013 - Erkenntnis:1-52.
    This paper combines a survey of existing literature in game-theoretic pragmatics with new models that fill some voids in that literature. We start with an overview of signaling games with a conflict of interest between sender and receiver, and show that the literature on such games can be classified into models with direct, costly, noisy and imprecise signals. We then argue that this same subdivision can be used to classify signaling games with common interests, where we fill some voids in (...)
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  • Refinements of Nash Equilibrium: A critique.Robin Cubitt - 1989 - Theory and Decision 26 (2):107-131.
  • The premium as informational cue in insurance decision making.Robin Chark, Vincent Mak & A. V. Muthukrishnan - 2020 - Theory and Decision 88 (3):369-404.
    Often in insurance decision making, there are risk factors on which the insurer has an informational advantage over the consumer. But when the insurer sets and posts a premium for the consumer to consider, the consumer can potentially use the premium as an informational cue for the loss probability, and thereby to reduce the insurer’s informational advantage. We study, by means of a behavioral model, how consumers would use the premium as an informational cue in such contexts. The belief formation (...)
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  • The Backward Induction Argument.John W. Carroll - 2000 - Theory and Decision 48 (1):61-84.
    The backward induction argument purports to show that rational and suitably informed players will defect throughout a finite sequence of prisoner's dilemmas. It is supposed to be a useful argument for predicting how rational players will behave in a variety of interesting decision situations. Here, I lay out a set of assumptions defining a class of finite sequences of prisoner's dilemmas. Given these assumptions, I suggest how it might appear that backward induction succeeds and why it is actually fallacious. Then, (...)
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  • Arms races and the opportunity for peace.Bueno de Mesquita Bruce & Lalman David - 1988 - Synthese 76 (2):263-283.
    We model the evolution of international conflict as a game of sequential decisions and show that arms races are neither necessary nor sufficient for peace or war. Peaceful intentions are not adequate to insure peace, even when both rivals wish to avoid violence. Peaceful intentions together with complete information are sufficient for peace. A preference for forcefully pursuing foreign policy goals also is not sufficient to preclude the peaceful resolution of disputes, and this is true even if there is complete (...)
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  • Modeling agents as qualitative decision makers.Ronen I. Brafman & Moshe Tennenholtz - 1997 - Artificial Intelligence 94 (1-2):217-268.
  • Temporal Interaction of Information and Belief.Giacomo Bonanno - 2007 - Studia Logica 86 (3):375-401.
    The temporal updating of an agent’s beliefs in response to a flow of information is modeled in a simple modal logic that, for every date t, contains a normal belief operator B t and a non-normal information operator I t which is analogous to the ‘only knowing’ operator discussed in the computer science literature. Soundness and completeness of the logic are proved and the relationship between the proposed logic, the AGM theory of belief revision and the notion of plausibility is (...)
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  • Rational beliefs in extensive games.Giacomo Bonanno - 1992 - Theory and Decision 33 (2):153-176.
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  • A Simple Modal Logic for Belief Revision.Giacomo Bonanno - 2005 - Synthese 147 (2):193-228.
    We propose a modal logic based on three operators, representing intial beliefs, information and revised beliefs. Three simple axioms are used to provide a sound and complete axiomatization of the qualitative part of Bayes’ rule. Some theorems of this logic are derived concerning the interaction between current beliefs and future beliefs. Information flows and iterated revision are also discussed.
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  • Multiple motives of pro-social behavior: evidence from the solidarity game. [REVIEW]Friedel Bolle, Yves Breitmoser, Jana Heimel & Claudia Vogel - 2012 - Theory and Decision 72 (3):303-321.
    The article analyses experimental “solidarity games” with two benefactors and one beneficiary. Depending on their motive for giving—e.g., warm glow, altruism, or guilt—the benefactors’ response functions are either constant, decreasing, or increasing. If motives interact, or if envy is a concern, then more complex (unimodal) shapes may emerge. Controlling for random utility perturbations, we determine which and how many motives affect individual decision making. The main findings are that the motives of about 75% of the subjects can be identified fairly (...)
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  • Modeling Rational Players: Part I.Ken Binmore - 1987 - Economics and Philosophy 3 (2):179-214.
    Game theory has proved a useful tool in the study of simple economic models. However, numerous foundational issues remain unresolved. The situation is particularly confusing in respect of the non-cooperative analysis of games with some dynamic structure in which the choice of one move or another during the play of the game may convey valuable information to the other players. Without pausing for breath, it is easy to name at least 10 rival equilibrium notions for which a serious case can (...)
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  • Modeling Rational Players: Part II.Ken Binmore - 1988 - Economics and Philosophy 4 (1):9-55.
    This is the second part of a two-part paper. It can be read independently of the first part provided that the reader is prepared to go along with the unorthodox views on game theory which were advanced in Part I and are summarized below. The body of the paper is an attempt to study some of the positive implications of such a viewpoint. This requires an exploration of what is involved in modeling “rational players” as computing machines.
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  • Strategic behavior and counterfactuals.Cristina Bicchieri - 1988 - Synthese 76 (1):135 - 169.
    The difficulty of defining rational behavior in game situations is that the players'' strategies will depend on their expectations about other players'' strategies. These expectations are beliefs the players come to the game with. Game theorists assume these beliefs to be rational in the very special sense of beingobjectively correct but no explanation is offered of the mechanism generating this property of the belief system. In many interesting cases, however, such a rationality requirement is not enough to guarantee that an (...)
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  • Patrolling security games: Definition and algorithms for solving large instances with single patroller and single intruder.Nicola Basilico, Nicola Gatti & Francesco Amigoni - 2012 - Artificial Intelligence 184-185 (C):78-123.
  • Backward induction and beliefs about oneself.Michael Bacharach - 1992 - Synthese 91 (3):247-284.
    According to decision theory, the rational initial action in a sequential decision-problem may be found by backward induction or folding back. But the reasoning which underwrites this claim appeals to the agent's beliefs about what she will later believe, about what she will later believe she will still later believe, and so forth. There are limits to the depth of people's beliefs. Do these limits pose a threat to the standard theory of rational sequential choice? It is argued, first, that (...)
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  • Dignity and the Value of Rejecting Profitable but Insulting Offers.E. Athanasiou, A. J. London & K. J. S. Zollman - 2015 - Mind 124 (494):409-448.
    In this paper we distinguish two competing conceptions of dignity, one recognizably Hobbesian and one recognizably Kantian. We provide a formal model of how decision-makers committed to these conceptions of dignity might reason when engaged in an economic transaction that is not inherently insulting, but in which it is possible for the dignity of the agent to be called into question. This is a modified version of the ultimatum game. We then use this model to illustrate ways in which the (...)
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  • Frames and Games: Intensionality and Equilibrium Selection.István Aranyosi - forthcoming - Erkenntnis:1-27.
    The paper is an addition to the intensionalist approach to decision theory, with emphasis on game theoretic modelling. Extensionality in games is an a priori requirement that players exhibit the same behavior in all algebraically equivalent games on pain of irrationality. Intensionalism denies that it is always irrational to play differently in differently represented but algebraically equivalent versions of a game. I offer a framework to integrate game non-extensionality with the more familiar idea of linguistic non-extensionality from philosophy of language, (...)
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  • A theory of forward induction in finitely repeated games.Nabil Al-Najjar - 1995 - Theory and Decision 38 (2):173-193.
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  • Explaining Games: The Epistemic Programme in Game Theory.Boudewijn de Bruin - 2010 - Dordrecht, Netherland: Springer.
    Contents. Introduction. 1. Preliminaries. 2. Normal Form Games. 3. Extensive Games. 4. Applications of Game Theory. 5. The Methodology of Game Theory. Conclusion. Appendix. Bibliography. Index. Does game theory—the mathematical theory of strategic interaction—provide genuine explanations of human behaviour? Can game theory be used in economic consultancy or other normative contexts? Explaining Games: The Epistemic Programme in Game Theory—the first monograph on the philosophy of game theory—is an attempt to combine insights from epistemic logic and the philosophy of science to (...)
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  • A Rationalization of Cooperation in the Iterated Prisoner's Dilemma.Wolfgang Spohn - unknown
    The paper is essentially a short version Spohn "Strategic Rationality" which emphasizes in particular how the ideas developed there may be used to shed new light on the iterated prisoner's dilemma (and on iterated Newcomb's problem).
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  • Strategic Rationality.Wolfgang Spohn - unknown
    The paper argues that the standard decision theoretic account of strategies and their rationality or optimality is much too narrow, that strategies should rather condition future action to future decision situations (a point of view already developed in my Grundlagen der Entscheidungstheorie, sect. 4.4), that practical deliberation must therefore essentially rely on a relation of superiority and inferiority between possible future decision situations, that all this allows to substantially broaden the theory of practical rationality, that a long list of points (...)
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