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  1. Set as an Instance of a Real-World Visual-Cognitive Task.Enkhbold Nyamsuren & Niels A. Taatgen - 2013 - Cognitive Science 37 (1):146-175.
    Complex problem solving is often an integration of perceptual processing and deliberate planning. But what balances these two processes, and how do novices differ from experts? We investigate the interplay between these two in the game of SET. This article investigates how people combine bottom-up visual processes and top-down planning to succeed in this game. Using combinatorial and mixed-effect regression analysis of eye-movement protocols and a cognitive model of a human player, we show that SET players deploy both bottom-up and (...)
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