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  1. Learning to coordinate; a recursion theoretic perspective.Franco Montagna & Daniel Osherson - 1999 - Synthese 118 (3):363-382.
    We consider two players each of whom attempts to predict the behavior of the other, using no more than the history of earlier predictions. Behaviors are limited to a pair of options, conventionally denoted by 0, 1. Such players face the problem of learning to coordinate choices. The present paper formulates their situation recursion theoretically, and investigates the prospects for success. A pair of players build up a matrix with two rows and infinitely many columns, and are said to “learn” (...)
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