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  1. Aesthetic value of paintings affects pain thresholds.Marina de Tommaso, Michele Sardaro & Paolo Livrea - 2008 - Consciousness and Cognition 17 (4):1152-1162.
    Pain is modulated by cognitive factors, including attention and emotions. In this study we evaluated the distractive effect of aesthetic appreciation on subjectively rated pain and multi-channel evoked potentials induced by CO2 laser stimulation of the left hand in twelve healthy volunteers. Subjects were stimulated by laser in the absence of other external stimulation and while looking at different paintings they had previously rated as beautiful, neutral or ugly. The view of paintings previously appreciated as beautiful produced lower pain scores (...)
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  • The Relationships Between Trait Creativity and Resting-State EEG Microstates Were Modulated by Self-Esteem.Xin Wu, Jiajia Guo, Yufeng Wang, Feng Zou, Peifang Guo, Jieyu Lv & Meng Zhang - 2020 - Frontiers in Human Neuroscience 14:576114.
    Numerous studies had found that creativity is not only associated with low effort and flexible processes, but also associated with high effort and persistent processes especially when defensive behavior being induced negative emotions. The important role of self-esteem is to buffer the negative emotions and low self-esteem are prone to instigate various forms of defensive behaviors. Thus, we thought that the relationships between trait creativity and executive control brain networks might be modulated by self-esteem. The resting-state electroencephalogram (RS-EEG) microstates can (...)
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  • Domain-Specificity of Creativity: A Study on the Relationship Between Visual Creativity and Visual Mental Imagery.Massimiliano Palmiero, Raffaella Nori, Vincenzo Aloisi, Martina Ferrara & Laura Piccardi - 2015 - Frontiers in Psychology 6.
  • Insightful Imagery is Related to Working Memory Updating.Edward Nęcka, Piotr Żak & Aleksandra Gruszka - 2016 - Frontiers in Psychology 7.
  • Paving the Way to Eureka—Introducing “Dira” as an Experimental Paradigm to Observe the Process of Creative Problem Solving.Frank Loesche, Jeremy Goslin & Guido Bugmann - 2018 - Frontiers in Psychology 9.
    ‘Dira’ is a novel experimental paradigm to record combinations of behavioural and metacognitive measures for the creative process. This task allows assessing chronological and chronometric aspects of the creative process directly and without a detour through creative products or proxy phenomena. In a study with 124 participants we show that (a.) people spend more time attending to selected versus rejected potential solutions, (b.) there is a clear connection between behavioural patterns and self-reported measures, (c.) the reported intensity of Eureka experiences (...)
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  • Biological foundations and beneficial effects of trance.Michael J. Hove & Johannes Stelzer - 2018 - Behavioral and Brain Sciences 41.
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  • Creativity and Cognition in Extreme Environments: The Space Arts as a Case Study.Kathryn Hays, Cris Kubli & Roger Malina - 2020 - Frontiers in Psychology 11.
    Humans, like all organisms, have evolved to survive in specific environments, while some elect or are forced to live and work in extreme environments. Understanding cognition as it relates to environmental conditions, we use 4E cognition as a framework to explore creativity in extreme environments. Our paper examines space arts as a case study through the history, present practices, and future possible arts in the context of humans beyond the Kármán boundary of the Earth’s atmosphere. We develop a proposed taxonomy (...)
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  • A merging of mindsets through collision and collusion.Dew Harrison & Barbara Rauch - 2007 - Technoetic Arts 5 (1):55-65.
    This paper is presented as a performance between the two authors who are discussing the notion of daydreaming as a transitional space between their research interests in dreams and the semantic associations of conscious thought. The first half concerns the logical, rational awake mind when applied to an understanding of daydreaming as a bridge between one state and another. It investigates the idea of the interactive interface as a parallel with the daydream where both enable a middle ground, or safe (...)
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  • Creativity as an information-based process.Nicola De Pisapia & Clara Rastelli - 2022 - Rivista Internazionale di Filosofia e Psicologia 13 (1):1-18.
    : Creativity, mostly ignored in Western philosophy due to its supposed mysteriousness, has recently become a respected research topic in psychology, neuroscience, and artificial intelligence. We discuss how in science the approach has mainly been to describe creativity as an information-based process, coherently with a computational view of the human mind started with the cognitive revolution. This view has produced progressively convincing models of creativity, up to current artificial neural network systems, vaguely inspired by biological neural processing, but already competing (...)
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  • Where do bright ideas occur in our brain? Meta-analytic evidence from neuroimaging studies of domain-specific creativity.Maddalena Boccia, Laura Piccardi, Liana Palermo, Raffaella Nori & Massimiliano Palmiero - 2015 - Frontiers in Psychology 6.
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  • Textual examples in idea generation phase of design process: Creativity and fixation.Serkan Can Hatıpoğlu - 2019 - Dissertation, Istanbul Technical University
    During the idea generation phase of the design process, designers often search for inspirations in external sources of information, such as photographs, written descriptions and physical examples. These sources have potential to enhance creative performance. However, they sometimes become too attached to particular ideas of external precedents or various examples. It refers to fixation which is identified as inadequate adoption of features from existing examples. Influence of the existing examples on creativity and fixation, specifically textual examples, have been discussed in (...)
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  • Creativity.Elliot Samuel Paul & Dustin Stokes - 2023 - Stanford Encyclopedia of Philosophy.
    This entry provides a substantive overview of research and debates concerning creativity in philosophy and related fields. Topics covered include definitions of creativity, whether creativity can be learned, whether it can be explained, attempts to explain creativity in cognitive science, and whether computer programs or AI systems can be creative.
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