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  1. Face, Authenticity, Transformations and Aesthetics in Second Life.Denise Wood & Geraldine F. Bloustien - 2013 - Body and Society 19 (1):52-81.
    In such 3D virtual environments (3DVEs) as Second Life, one can ‘be’ re-created as avatar in whatever form one wants to be, facilitated by extensive beauty and cosmetic industries to help the residents of this world achieve a particular kind of glamorous image – limited only by their imaginations and Linden Dollar accounts. Yet, others in 3DVEs are working hard to re-create their avatars to be replicas of their ‘offline’ selves, appearing as they do in actuality. Such phenomena provide a (...)
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