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  1. Signaling in an Unknown World.Rafael Ventura - 2021 - Erkenntnis:1-21.
    This paper proposes a sender-receiver model to explain two large-scale patterns observed in natural languages: Zipf’s inverse power law relating the frequency of word use and word rank, and the negative correlation between the frequency of word use and rate of lexical change. Computer simulations show that the model recreates Zipf’s inverse power law and the negative correlation between signal frequency and rate of change, provided that agents balance the rates with which they invent new signals and forget old ones. (...)
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  • Signaling in an Unknown World.Rafael Ventura - 2023 - Erkenntnis 88 (3):885-905.
    This paper proposes a sender-receiver model to explain two large-scale patterns observed in natural languages: Zipf’s inverse power law relating the frequency of word use and word rank, and the negative correlation between the frequency of word use and rate of lexical change. Computer simulations show that the model recreates Zipf’s inverse power law and the negative correlation between signal frequency and rate of change, provided that agents balance the rates with which they invent new signals and forget old ones. (...)
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  • The evolution of languages of thought.Ronald J. Planer - 2019 - Biology and Philosophy 34 (5):1-27.
    The idea that cognition makes use of one or more “languages of thought” remains central to much cognitive-scientific and philosophical theorizing. And yet, virtually no attention has been paid to the question of how a language of thought might evolve in the first place. In this article, I take some steps towards addressing this issue. With the aid of the so-called Sender–Receiver framework, I elucidate a family of distinctions and processes which enable us to see how languages of thought might (...)
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  • Towards More Realistic Modeling of Linguistic Color Categorization.Radek Ocelák & José Pedro Correia - 2019 - Open Philosophy 2 (1):160-189.
    The ways in which languages have come to divide the visible spectrum with their color terminology, in both their variety and the apparent universal tendencies, are still largely unexplained. Building on recent work in modeling color perception and categorization, as well as the theory of signaling games, we incrementally construct a color categorization model which combines perceptual characteristics of individual agents, game-theoretic signaling interaction of these agents, and the probability of observing particular colors as an environmental constraint. We also propose (...)
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  • The change of signaling conventions in social networks.Roland Mühlenbernd - 2019 - AI and Society 34 (4):721-734.
    To depict the mechanisms that have enabled the emergence of semantic conventions, philosophers and researchers particularly access a game-theoretic model: the signaling game. In this article I argue that this model is also quite appropriate to analyze not only the emergence of a semantic convention, but also its change. I delineate how the application of signaling games helps to reproduce and depict mechanisms of semantic change. For that purpose I present a model that combines a signaling game with innovative reinforcement (...)
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  • Using Logic to Evolve More Logic: Composing Logical Operators via Self-Assembly.Travis LaCroix - 2022 - British Journal for the Philosophy of Science 73 (2):407-437.
    I consider how complex logical operations might self-assemble in a signalling-game context via composition of simpler underlying dispositions. On the one hand, agents may take advantage of pre-evolved dispositions; on the other hand, they may co-evolve dispositions as they simultaneously learn to combine them to display more complex behaviour. In either case, the evolution of complex logical operations can be more efficient than evolving such capacities from scratch. Showing how complex phenomena like these might evolve provides an additional path to (...)
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  • Evolutionary Explanations of Simple Communication: Signalling Games and Their Models.Travis LaCroix - 2020 - Journal for General Philosophy of Science / Zeitschrift für Allgemeine Wissenschaftstheorie 51 (1):19-43.
    This paper applies the theoretical criteria laid out by D’Arms et al. to various aspects of evolutionary models of signalling. The question that D’Arms et al. seek to answer can be formulated as follows: Are the models that we use to explain the phenomena in question conceptually adequate? The conceptual adequacy question relates the formal aspects of the model to those aspects of the natural world that the model is supposed to capture. Moreover, this paper extends the analysis of D’Arms (...)
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  • Sifting the Signal from the Noise.Daniel Alexander Herrmann & Jacob VanDrunen - forthcoming - British Journal for the Philosophy of Science.
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  • Efficiency and fairness trade-offs in two player bargaining games.David Freeborn - 2023 - European Journal for Philosophy of Science 13 (4):1-23.
    Recent work on the evolution of social contracts and conventions has often used models of bargaining games, with reinforcement learning. A recent innovation is the requirement that every strategy must be invented either through through learning or reinforcement. However, agents frequently get stuck in highly-reinforced “traps” that prevent them from arriving at outcomes that are efficient or fair to the both players. Agents face a trade-off between exploration and exploitation, i.e. between continuing to invent new strategies and reinforcing strategies that (...)
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  • The Pragmatics of Slurs.Renée Jorgensen Bolinger - 2017 - Noûs 51 (3):439-462.
    I argue that the offense generation pattern of slurring terms parallels that of impoliteness behaviors, and is best explained by appeal to similar purely pragmatic mechanisms. In choosing to use a slurring term rather than its neutral counterpart, the speaker signals that she endorses the term. Such an endorsement warrants offense, and consequently slurs generate offense whenever a speaker's use demonstrates a contrastive preference for the slurring term. Since this explanation comes at low theoretical cost and imposes few constraints on (...)
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  • The Evolution of Simple Rule-Following.Jeffrey A. Barrett - 2013 - Biological Theory 8 (2):142-150.
    We are concerned here with explaining how successful rule-following behavior might evolve and how an old evolved rule might come to be successfully used in a new context. Such rule-following behavior is illustrated in the transitive judgments of pinyon and scrub-jays (Bond et al., Anim Behav 65:479–487, 2003). We begin by considering how successful transitive rule-following behavior might evolve in the context of Skyrms–Lewis sender–receiver games (Lewis, Convention. Harvard University Press, Cambridge, 1969; Skyrms, Philos Sci 75:489–500, 2006). We then consider (...)
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  • The evolution, appropriation, and composition of rules.Jeffrey A. Barrett - 2018 - Synthese 195 (2):623-636.
    This paper concerns how rule-following behavior might evolve in the context of a variety of Skyrms–Lewis signaling game, how such rules might subsequently evolve to be used in new contexts, and how such appropriation allows for the composition of evolved rules. We will also consider how the composition of simpler rules to form more complex rules may be significantly more efficient than evolving the complex rules directly. And we will review an example of rule following by pinyon and scrub jays (...)
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  • Self-assembling Games.Jeffrey A. Barrett & Brian Skyrms - 2017 - British Journal for the Philosophy of Science 68 (2):329-353.
    We consider how cue-reading, sensory-manipulation, and signaling games may initially evolve from ritualized decisions and how more complex games may evolve from simpler games by polymerization, template transfer, and modular composition. Modular composition is a process that combines simpler games into more complex games. Template transfer, a process by which a game is appropriated to a context other than the one in which it initially evolved, is one mechanism for modular composition. And polymerization is a particularly salient example of modular (...)
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  • Self-Assembling Games and the Evolution of Salience.Jeffrey A. Barrett - 2023 - British Journal for the Philosophy of Science 74 (1):75-89.
    This article considers how a generalized signalling game may self-assemble as the saliences of the agents evolve by reinforcement on those sources of information that in fact lead to successful action. On the present account, generalized signalling games self-assemble even as the agents co-evolve meaningful representations and successful dispositions for using those representations. We will see how reinforcement on successful information sources also provides a mechanism whereby simpler games might compose to form more complex games. Along the way, I consider (...)
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  • Rule-Following and the Evolution of Basic Concepts.Jeffrey A. Barrett - 2014 - Philosophy of Science 81 (5):829-839.
    This article concerns how rule-following behavior might evolve, how an old evolved rule might come to be appropriated to a new context, and how simple concepts might coevolve with rule-following behavior. In particular, we consider how the transitive inferential rule-following behavior exhibited by pinyon and scrub jays might evolve in the context of a variety of the Skyrms-Lewis signaling game, then how such a rule might come to be appropriated to carry out inferences regarding stimuli different from those involved in (...)
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  • On the Coevolution of Basic Arithmetic Language and Knowledge.Jeffrey A. Barrett - 2013 - Erkenntnis 78 (5):1025-1036.
    Skyrms-Lewis sender-receiver games with invention allow one to model how a simple mathematical language might be invented and become meaningful as its use coevolves with the basic arithmetic competence of primitive mathematical inquirers. Such models provide sufficient conditions for the invention and evolution of a very basic sort of arithmetic language and practice, and, in doing so, provide insight into the nature of a correspondingly basic sort of mathematical knowledge in an evolutionary context. Given traditional philosophical reflections concerning the nature (...)
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  • Language games and the emergence of discourse.Jeffrey A. Barrett & Jacob VanDrunen - 2022 - Synthese 200 (2):1-15.
    Wittgenstein used the notion of a language game to illustrate how language is interwoven with action. Here we consider how successful linguistic discourse of the sort he described might emerge in the context of a self-assembling evolutionary game. More specifically, we consider how discourse and coordinated action might self-assemble in the context of two generalized signaling games. The first game shows how prospective language users might learn to initiate meaningful discourse. The second shows how more subtle varieties of discourse might (...)
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  • Preferential attachment and the search for successful theories.J. McKenzie Alexander - 2013 - Philosophy of Science 80 (5):769-782.
    Multiarm bandit problems have been used to model the selection of competing scientific theories by boundedly rational agents. In this paper, I define a variable-arm bandit problem, which allows the set of scientific theories to vary over time. I show that Roth-Erev reinforcement learning, which solves multiarm bandit problems in the limit, cannot solve this problem in a reasonable time. However, social learning via preferential attachment combined with individual reinforcement learning which discounts the past, does.
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  • Learning to Signal in a Dynamic World.J. McKenzie Alexander - 2014 - British Journal for the Philosophy of Science 65 (4):797-820.
    Sender–receiver games, first introduced by David Lewis ([1969]), have received increased attention in recent years as a formal model for the emergence of communication. Skyrms ([2010]) showed that simple models of reinforcement learning often succeed in forming efficient, albeit not necessarily minimal, signalling systems for a large family of games. Later, Alexander et al. ([2012]) showed that reinforcement learning, combined with forgetting, frequently produced both efficient and minimal signalling systems. In this article, I define a ‘dynamic’ sender–receiver game in which (...)
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  • Cheap talk, reinforcement learning, and the emergence of cooperation.J. McKenzie Alexander - 2015 - Philosophy of Science 82 (5):969-982.
    Cheap talk has often been thought incapable of supporting the emergence of cooperation because costless signals, easily faked, are unlikely to be reliable (Zahavi and Zahavi, 1997). I show how, in a social network model of cheap talk with reinforcement learning, cheap talk does enable the emergence of cooperation, provided that individuals also temporally discount the past. This establishes one mechanism that suffices for moving a population of initially uncooperative individuals to a state of mutually beneficial cooperation even in the (...)
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  • Experimental Economics for Philosophers.Hannah Rubin, Cailin O'Connor & Justin Bruner - unknown
    Recently, game theory and evolutionary game theory - mathematical frameworks from economics and biology designed to model and explain interactive behavior - have proved fruitful tools for philosophers in areas such as ethics, philosophy of language, social epistemology, and political philosophy. This methodological osmosis is part of a trend where philosophers have blurred disciplinary lines to import the best epistemic tools available. In this vein, experimental philosophers have drawn on practices from the social sciences, and especially from psychology, to expand (...)
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