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  1. Proof, Computation and Agency: Logic at the Crossroads.Johan van Benthem, Amitabha Gupta & Rohit Parikh (eds.) - 2011 - Dordrecht, Netherland: Springer.
    Proof, Computation and Agency: Logic at the Crossroads provides an overview of modern logic and its relationship with other disciplines. As a highlight, several articles pursue an inspiring paradigm called 'social software', which studies patterns of social interaction using techniques from logic and computer science. The book also demonstrates how logic can join forces with game theory and social choice theory. A second main line is the logic-language-cognition connection, where the articles collected here bring several fresh perspectives. Finally, the book (...)
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  • Modelling simultaneous games in dynamic logic.Johan van Benthem, Sujata Ghosh & Fenrong Liu - 2008 - Synthese 165 (2):247-268.
    We make a proposal for formalizing simultaneous games at the abstraction level of player’s powers, combining ideas from dynamic logic of sequential games and concurrent dynamic logic. We prove completeness for a new system of ‘concurrent game logic’ CDGL with respect to finite non-determined games. We also show how this system raises new mathematical issues, and throws light on branching quantifiers and independence-friendly evaluation games for first-order logic.
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  • Partial-order Boolean games: informational independence in a logic-based model of strategic interaction.Julian Bradfield, Julian Gutierrez & Michael Wooldridge - 2016 - Synthese 193 (3):781-811.
    As they are conventionally formulated, Boolean games assume that players make their choices in ignorance of the choices being made by other players – they are games of simultaneous moves. For many settings, this is clearly unrealistic. In this paper, we show how Boolean games can be enriched by dependency graphs which explicitly represent the informational dependencies between variables in a game. More precisely, dependency graphs play two roles. First, when we say that variable x depends on variable y, then (...)
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  • Logic games: Not just tools, but models of interaction.Johan van Benthem - unknown
    This paper is based on tutorials on 'Logic and Games' at the 7th Asian Logic Conference in Hsi-Tou, Taiwan, 1999, and until 2002 in Siena, Stuttgart, Trento, Udine, and Utrecht. We present logic games as a topic per se, giving models for dynamic interaction between agents. First, we survey some basic logic games. Then we show how their common properties raise general issues of game structure and 'game logics'. Next, we review logic games in the light of general game logic. (...)
     
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  • The Stories of Logic and Information.Johan van Benthem, Maricarmen Martinez, David Israel & John Perry - unknown
    Information is a notion of wide use and great intuitive appeal, and hence, not surprisingly, different formal paradigms claim part of it, from Shannon channel theory to Kolmogorov complexity. Information is also a widely used term in logic, but a similar diversity repeats itself: there are several competing logical accounts of this notion, ranging from semantic to syntactic. In this chapter, we will discuss three major logical accounts of information.
     
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  • In the Beginning was Game Semantics?Giorgi Japaridze - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 249--350.
  • Why Play Logical Games?Mathieu Marion - 2009 - In Ondrej Majer, Ahti-Veikko Pietarinen & Tero Tulenheimo (eds.), Games: Unifying Logic, Language, and Philosophy. Springer Verlag. pp. 3--26.